_look:"LOOK TEXT" _use:"USE TEXT" _take:"TAKE TEXT" _hit:"HIT TEXT" _speak:"SPEAK TEXT" _consume:"CONSUME TEXT" _weapon:"DEFAULT WEAPON TEXT" _key:"DEFAULT KEY TEXT" _potion:"DEFAULT POTION TEXT" _spell:"DEFAULT SPELL TEXT" _animal:"DEFAULT ANIMAL TEXT" _loot:"DEFAULT LOOT TEXT" _food:"DEFAULT FOOD TEXT" on click do #---------------------------------------------# # LOOK #---------------------------------------------# if G.verb = "Look" dd.open[deck o] dd.say[_look] dd.close[] end #---------------------------------------------# # USE #---------------------------------------------# if G.verb = "Use" dd.open[deck o] dd.say[_use] dd.close[] end #---------------------------------------------# # TAKE #---------------------------------------------# if G.verb = "Take" dd.open[deck o] dd.say[_take] dd.close[] end #---------------------------------------------# # HIT #---------------------------------------------# if G.verb = "Hit" dd.open[deck o] dd.say[_hit] dd.close[] end #---------------------------------------------# # SPEAK #---------------------------------------------# if G.verb = "Speak" dd.open[deck o] dd.say[_speak] dd.close[] end #---------------------------------------------# # CONSUME #---------------------------------------------# if G.verb = "Consume" dd.open[deck o] dd.say[_consume] dd.close[] end #---------------------------------------------# # ITEM: WEAPONS #---------------------------------------------# if G.verb = "Item: Weapons" dd.open[deck o] dd.say[_weapon] dd.close[] end #---------------------------------------------# # ITEM: KEY #---------------------------------------------# if G.verb = "Item: Keyring" dd.open[deck o] dd.say[_key] dd.close[] end #---------------------------------------------# # ITEM: POTION #---------------------------------------------# if G.verb = "Item: Potions" dd.open[deck o] dd.say[_potion] dd.close[] end #---------------------------------------------# # ITEM: SPELL #---------------------------------------------# if G.verb = "Item: Spells" dd.open[deck o] dd.say[_spell] dd.close[] end #---------------------------------------------# # ITEM: AMIMAL PALS #---------------------------------------------# if G.verb = "Item: Animal Friends" dd.open[deck o] dd.say[_animal] dd.close[] end #---------------------------------------------# # ITEM: LOOT #---------------------------------------------# if G.verb = "Item: Loot" dd.open[deck o] dd.say[_loot] dd.close[] end #---------------------------------------------# # ITEM: FOOD #---------------------------------------------# if G.verb = "Item: Food" dd.open[deck o] dd.say[_food] dd.close[] end end